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Mar 03, 2026
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CSCI 220 - Virtual/Augmented Reality Credit(s): 4
Prerequisite(s): any one of the following: CSCI 100 , CSCI 107 , CSCI 113 , or CSCI 127 . This introductory course explores the principles and practices of virtual and augmented reality (VR/AR) development. Students examine the core theories and concepts behind immersive environments, including perception, ergonomics, and motion dynamics. Topics include hardware systems, interaction models, 3D modeling, scene composition, and introductory programming for VR/AR experiences. Projects may involve platforms such as Google Cardboard, the Unreal Engine, or comparable VR/AR systems and hardware. (Intermittently)
Course Learning Outcomes: Upon completion of the course, students will be able to
- Explain the foundational theories and concepts of virtual and augmented reality.
- Evaluate and select appropriate hardware, sensors, and systems for VR/AR development.
- Program a basic virtual or augmented reality experience using modern development tools.
- Model and integrate 3D primitives and objects within immersive environments.
- Analyze the physiological and ergonomic effects of VR/AR on users.
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