Nov 21, 2024  
2024-2025 Academic Catalog 
    
2024-2025 Academic Catalog
Add to Portfolio (opens a new window)

CSCI 208 - Game Programming I


Credit(s): 4

Prerequisite(s): any one of the following: CSCI 100 , CSCI 107 CSCI 111 , CSCI 113 , or CSCI 127 .
This is an introductory course in game programing.  The course introduces physics engines, sound engines, graphic engines, creating and editing primitives, textures and meshes, lighting concepts, properties and techniques, and creating terrain and other related topics through the use of the Unreal Gaming Engine or other production platform. (Fall Semester)

Course Learning Outcomes: Upon completion of the course, students will be able to
  • Describe physics engines.
  • Create, edit, and manipulate primitives.
  • Create and edit textures and meshes.
  • Create and edit materials.
  • Create and manipulate lighting.
  • Create and manipulate terrain.



Add to Portfolio (opens a new window)