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May 07, 2024
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CSCI 208 - Game Programming I Credit(s): 4
Prerequisite(s): CSCI 111 . This is an introductory course in game programing. The course introduces physics engines, sound engines, graphic engines, creating and editing primitives, textures and meshes, lighting concepts, properties and techniques, and creating terrain and other related topics through the use of the Unreal Gaming Engine or other production platform. (Fall Semester)
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