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Nov 13, 2024
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2019-2020 Academic Catalog Archived Catalog
Programming and Game Development, AAS
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Return to: All Programs of Study by Division and Degree Type
This program prepares students for entry into the field of software programming and game development. It provides students with a foundation in Java, windows programming, and mobile application programming. Game development includes game theory, game programming, and a course in virtual/augmented reality. It should be noted that game platforms and technologies are often used in other non-gaming applications. Both the areas of programming and game development complement each other in terms of problem solving, programming, software analysis, software development, and practical applications. These skills are in demand by the software development community and this program is designed to meet those demands. Upon completion of this program, students will
- Program Java SE applications;
- Program Windows applications;
- Program Android mobile applications;
- Understand foundation game design theory; and
- Program 2D and 3D games.
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Second Semester Total: 14
First Semester Total: 15-16
Second Semester Total: 16-18
Total Credits: 60-63
1Choose elective courses from the “Group 1 Electives” list below.
2Choose elective courses from the “Group 2 Electives” list below. Students must select courses with enough credits to meet the 60-credit program minimum.
*Indicates prerequisite/corequisite needed. Check course description.
Group 1 Electives:
Please note which semester elective courses are offered and plan accordingly.
Group 2 Electives:
Please note which semester elective courses are offered and plan accordingly.
Advising Information:
For more information, contact the FVCC Student Support Center or the Faculty Advisor.
Student Support Center Advisor |
Faculty Advisor |
Jori Bullemer |
Jim Goudy, M.S. |
LRC 129 |
BSS 129 |
(406) 756-3905 |
(406) 756-3617 |
jbullemer@fvcc.edu |
jgoudy@fvcc.edu |
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Return to: All Programs of Study by Division and Degree Type
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